Fight in exciting real times battles!

After testing 3 different kinds of combat systems I decided that the best fit for Corven will be real time combat after all.

The system will closely resemble combat you know from games like Diablo BUT this does not mean that Corven is suddenly a hack and slash RPG! Nothing changed with Corven’s focus on story, NPC interaction and exploration.

This combat system is simply most fun and least distracting. Grid battles and JRPG style turn based combat takes you out of the game for too long and feels too clunky in the context of what Corven is outside of combat.

Who says killing monsters and collecting loot can’t be fun in a story focused RPG?

 

Also: We have a new website design, check it out: www.lycantic.com

And we now have a forum!! http://www.lycantic.com/forum/

Please register and join the discussion!

 

Here a first screenshot of the real time combat:

 

 

 

and a little sword screenshot:

 

 

 

 

You will see combat in action in the upcoming trailer.